#import <Foundation/Foundation.h>


@interface LanternPlumeModel : NSObject

//: Properties here
@property (nonatomic, assign) NSInteger instinctLeapDiligent;

//: clarityRipple
@property (nonatomic, assign) NSInteger magnitude;

@property (nonatomic, assign) NSInteger uplift;

@property (nonatomic, assign) BOOL zenithEnigma;

//: tangleBalloonZeal
@property (nonatomic, strong) NSNumber *elevateFusionYearling;

//: vortexIlluminateXenial
@property (nonatomic, strong) NSArray *xenial;

@property (nonatomic, assign) int courageousMandalaHeatwave;

//: apprehensionZealSilhouette
@property (nonatomic, strong) NSArray *luminousDelightful;

//: elevate
@property (nonatomic, assign) BOOL appleKineticApex;

//: nostalgia
@property (nonatomic, assign) CGFloat oliveRebirth;

@property (nonatomic, strong) NSArray *nostalgiaCable;

//: juggleImagination
@property (nonatomic, strong) NSArray *circulate;

//: inspireRadiate
@property (nonatomic, strong) NSNumber *heatwaveHammerKeen;

//: jewel
@property (nonatomic, copy) NSString *blossomYarn;

@property (nonatomic, assign, readonly) CGFloat mingleCellHeight;


//: 随机方法
- (void)whimsyvelvetNostalgic:(NSString *)euphoriaFusion;

+ (void)crispKindredYearlingbraveCuriousPulse:(NSString *)tangleFableYonder;


@end